Introduction

Hello and welcome to my Combat-Helo tribute site, made with full permission from Richard 'Flexman' Hawley - the creator of Combat-Helo, or to give it its full title, the 'AH-64D Apache Combat-Helo Mission Simulator'. I have tried to make it in-keeping with the original official site, even using some of the original graphics. I wanted to do this site as there is nowhere on the internet today that is active related to Combat-Helo. The official site has long been dead and now all pages that were previously saved at the Internet Archive site have been deleted. Luckily I had saved most of the content before. There is still interest in this project that I come across sometimes, and now people have somewhere to come to see the info - even if there is very little - that is/was available. I hope you find this site useful, and if we can garner enough interest, perhaps we can persuade Flexman to go back to working on his project, and finally get to see what would have been the unofficial sequel to Jane's Longbow 2. I have since dubbed Combat-Helo as the greatest sim (n)ever made. -- Flyboy, June 2009




Flexman stated on the original site...

Welcome to the Combat-Helo Mission Simulator

If I had a dollar for every time I was asked, "When will Longbow 3 be released." I'd have enough dough to pay for this website (that's for sure). Since 1996, crazed rotor-heads (let's be honest, declaration of personal helicopter fandom is an admission of unsound mind) have wanted more; more of that paranoid, heavy metal, hi-tech thrill-ride that is Longbow 2. FIVE years on, and the uber simulation of helicopter combat is still as exciting as it ever was, unfortunately our desktop computers and operating systems have moved on making it difficult at best, impossible at worst, to fly our favourite sim.

The multitude of LB2 utilities (some of which we're created on the very same keyboard I use to write this) went someway to extend the life of the game. But frustrated, I always wanted to do more than one could achieve by hacking the guts of the sim alone. The only way I was going to get what I wanted was to do it myself. After a year of working, and deciding if I really wanted to do it and while uninstalling yet another bland simulation that didn't run properly; I finally decided that I did.

After a series of 3D tests, it was clear I had something that actually looked a little like one was flying over LB2 type terrain, only in much higher screen-res. The basic 3D shapes I had we're OK for simple tests, but it became clear that this project is going to need a considerable amount of 3D model art and other outside assistance. And so this web-site was created to help "spread the word" and provide a forum for feedback and source materials.

Richard "Flexman" Hawley - October 15, 2001


Source: Combat-Helo.com






"Richard Hawley is famous in the Helicopter simulator community for his contributions to Longbow, Enemy Engaged: Apache vs. Havoc and the Enemy Engaged - Comanche vs Hokum strategy guide." --
MiGMan's Flight Sim Museum

When I'd finally got through to Flexman and told him the site was more or less finished, he looked over it and said: "... thanks for putting the tribute site together, it all looks good."
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AH-64D Apache
Combat-Helo Mission Simulator